SQUADRON 417
Single-player UV lmp collection
Check out my NEW demo for Squadron
map 21, more than 25 minutes faster than the original!
From the Squadron 417 text file: "Impossible! REQUIRES 2-player cooperative!"
From the Squadron 417 homepage: "...it's TOO intense for solo play."
Impossible? No! Intense?....YES!!!
Welcome to the world of Squadron 417, a 24-level co-op wad designed by Keith Hickman, Jeff
Cruser, Sam Lopestri and Damon Thomas. For a long time I ignored this wad, even though it
included one of my all-time favorite levels (OASIS.WAD), because I assumed it was not playable
in single-player mode. Boy, was I wrong!
So to prove these levels are possible, I sat down to record every level from scratch,
in single-player mode. This turned into a much more difficult project than I expected! Some
levels are easy, and well-suited for single players. Others start out extremely hard but are
made easier by vast stashes of health and ammo. And some levels (12, 14, 21) required that I
become a much better Doom player before I could even attempt them!
In the end, there were two levels I could not do at all: 17, which is impossible due to a
2-player switch, and 22, which is, well, impossible!!
Anyway, the lmp collection is now as complete as it's ever going to get. Hope you enjoy
watching them as much as I enjoyed creating them. Note: This may not be a good thing. :)
For more information on Squadron 417, including download options, please visit
The DoomRoom -- or you can download
the wad directly from cdrom.com by
clicking here.
Here are some screenshots from the demos:
| SQ417-05.LMP: Another few inches and I would have made it... |
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More screenshots to be added later...
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